Reaper Assault Robot
Power cable port on the back.

Power cable port on the back.

Abdominals

Abdominals

Hand

Hand

Knee and Quad

Knee and Quad

Boots

Boots

Reaper Assault Robot

Finished this just before my last year in college ended.

After working on it for more than a year, I’ve finally finished a project I started at the beginning of quarantine. It definitely took me longer than it should have as I was still learning some technical skills along the way. I started this project as a way to practice SubD modeling and make complex hard surface shapes. In the past, I would get frustrated when I wanted to create a specific form for a design but didn't know how to model it. As a result, my projects became very limited and constrained by my technical knowledge. I really tried to push myself to use unique forms in all areas of the armor and avoid generic "boxy" shapes you see in some Sci-Fi design. Happy to say that I'm now confident I can model almost any shape and quickly too. I’ve gained so much knowledge from the process and am pleased with the results.

One of the mistakes I made that significantly slowed my progress was treating each body part as its own project. I put way too much detail and care into components no one would see. As you scroll down you will see some renders showing some of those close-ups. On the upside, all that extra detail gave me lots of practice modeling faster so it wasn’t all bad.

Completing this was challenging and I thought about quitting many times. Because this was a personal project, I had to balance time spent here with full-time internships, college, and occasional art tests. Between technical issues, other pressures on my time, and the allure of starting new projects, I was tempted to abandon the project several times. I’m pleased I stuck with it and hope people like the result as much as I do. Now, I’m on to the next project.

All assets modeled, textured, and lit by me.

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